Shall we start with the numbers?
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Thoughts about the Numbers…
(TL;DR: I did a lot more than I thought I did, and a lot less than I wanted to do.)
I did so much more editing and managing of fiction than I did writing it. As you see, I didn’t even finish a novel in 2025. On the other hand, I created a whole year’s worth of a magazine, managing/editing 14 authors, 5 fact checkers, and a slush pile just for it. That, in and of itself, is worthy. On top of it, I solicited, read for, curated, and edited three Shadowrun short fiction lines (Novella, FF, and GTM). That included so much overhead.
On one hand, it was a lot of work and I don’t really want to do it again. On the other hand, all of these Shadowrun fiction lines have a long tail and 80% of the hard work of them is already done. Now that I have them up and running, all I have to do is keep the ball rolling.
As for writing. I did get 5 new short stories written and sold them all. I’m in the throws of my third Colors Quartet Shadowrun novel, Imre Grey, after its released date got pushed from 2025 to 2026. Am I disappointed? A little. But not enough to castigate myself over it.
It’s taken me a lot of freelancing years to understand that I am not the sum of my output.
Decluttering: I’d say we got about 2/3rds of the way through the Declutter project list box. We’re still working on it, pulling a project out of the box each week. Mostly. Between my schedule and the Husband’s graduate school, we’ve had some “amnesty weeks” where life took precedence. So, it will continue on.
The Year of the Unfinished Book: In 2025, I read 33 books.
One Day Off the Internet a Week: By-and-large, I stuck to this. Boy, did I ever need that time away from the computer/work. This is one of those habits that will stick. I’ve got a new one I want to start but that’s a blog post for next year.


Augment is Shadowrun’s official magazine. This is a fully in-universe magazine, and can be used in Shadowrun games as well as enjoyed by the casual reader.
Augment, Winter 2083. In this issue about city life and vehicles, Leach tours around his hometown of Seattle to sample its delights. Marques Reille gets caught shopping in one of his favorite stores by none other than Gabrielle Spinrad! Yuta Nakata has a feisty interview with our cover artist, PR4NK-r, about art and life. Louise Sashey, new columnist of The Cutting Edge, spends time in Montreal and Kyoto, finding ways to experience city life in style. Enjoy these articles, reviews of new products, clothing, tech, and so much more!
Augment your life with Augment magazine!
Even the back cover is gorgeous!

I had such a good time editing this magazine. It’s a ton of work but worth it. I hope you check it out. I’ll put pictures up of all four issues together when I get my hot little hands on them.

Words cannot express how excited am that Augment magazine is a real thing! Augment, Spring 2083 done. You can pre-order it now and pre-orders are love. I’m so proud of this magazine. As the managing editor of it, I know how hard everyone has worked on it.
You don’t need to know a thing about Shadowrun to enjoy it. But, if you are a Shadowrun player, this is a prop, supplement, and fun reading all in one. It will be released on 14 Feb in ebook and physical POD as a digest magazine.

Augment your life with Augment magazine!
Augment is Shadowrun’s official magazine. This is a fully in-universe publication, and can be used in Shadowrun games as well as enjoyed by the casual reader.
Augment, Spring 2083. Magic is in the air and within the pages of this issue. Learn words of wisdom in an exclusive one-on-one interview with VIP CEO Michael Bishop. Listen to DJ Smash and Will-o-Wisp as they share their insight into the combination of magic, machine, and music. Discover how runestorms are endangering the Caribbean. Enjoy reviews of new products, clothing, tech, and so much more!
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Real world column authors include: Marie Bilodeau, Aaron Rosenberg, Bryan CP Steele, Brandon O’Brien, Bryan Young, Michael A. Stackpole, RJ Thomas, and Jennifer Brozek. SINless Secrets by Dylan Birtolo, Jason M Hardy, Jaym Gates, Bryan CP Steele, and Crystal Frasier.
Cover art by Ron Sanders.
Interior art by Jeff Porter, Bruno Balixa, Marco Pennacchietti, Jose-Luis Segura, Mia Steingräber, Andrew Lowry, Lukasz Matuszek, Brenton Smith, Lara Baron Ortega, Elizabeth Galindorf, and Kat Hardy.
Loren L. Coleman, Publisher; John Helfers, Executive Editor; Jennifer Brozek, Managing Editor; Art Direction, Kat Hardy; David A. Kerber, Layout and Graphic Design


Jennifer Brozek is a multi-talented, award-winning author, editor, and media tie-in writer. She is the author of Never Let Me Sleep and The Last Days of Salton Academy, both of which were nominated for the Bram Stoker Award. Her YA tie-in novels, BattleTech: The Nellus Academy Incident and Shadowrun: Auditions, have both won Scribe Awards. Her editing work has earned her nominations for the British Fantasy Award, the Bram Stoker Award, and multiple Hugo Awards. She won the Australian Shadows Award for the Grants Pass anthology, co-edited with Amanda Pillar. Jennifer’s short form work has appeared in Apex Publications, Uncanny Magazine, Daily Science Fiction, and in anthologies set in the worlds of Valdemar, Shadowrun, V-Wars, Masters of Orion, Well World, and Predator.
Jennifer has been a full-time freelance author and editor for over seventeen years, and she has never been happier. She keeps a tight schedule on her writing and editing projects and somehow manages to find time to teach writing classes and volunteer for several professional writing organizations such as SFWA, HWA, and IAMTW. She shares her husband, Jeff, with several cats and often uses him as a sounding board for her story ideas. Visit Jennifer’s worlds at jenniferbrozek.com or her social media accounts on LinkTree.